
It pairs well with copper, which represents classical copper and bronze working. Also, iron is now revealed earlier and more easily through teching, so I thought it deserved a place within the beliefs. Plus, Fire is nice and simple, and sounds much cooler. (Because of this, I renamed the existing belief, God of Craftsman, to Devotion to the Gods) I personally thought craftsman sounded too much like carpentry and other things, and not metalworking. This one is one of my favorites! Historically, this represents Hephaestus, the blacksmith of the gods, and the god of fire, volcanoes, metalworking, craftsman, and such.


Furs could even be lumped here too to represent other cultures, even dyes, but Ive chosen to only include all resource types once among the beliefs. These represent the materials used for the making of sacred garments.

Not only that, but all bonus resources are also covered as well as the early strategic resources, horse and iron (in the default game, only horse was included, but now that iron is revealed earlier and easier, it deserves inclusion.)Īlso, when possible, I tried to differentiate the combinations of yield bonuses while still maintaining some flavorful representation of the belief. Now, all luxury resources are granted some kind of bonus via a pantheon belief. This mod adds 5 brand new pantheon beliefs to the game and renames 3 of the existing ones.
